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Technical Game Designer

A first-person shooter project inspired by Titanfall being developed by RubyShark Games.

Project Details

  • Engine: Unreal Engine 5  

  • Team Size: 70                   

  • Published: Steam

What I'm doing

  • Creating boss AI

  • Meeting weekly with my lead to receive feedback.

Technical Game Designer

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A game about collecting chickens using parkour and catapults!

Project Details

  • Engine: Unreal Engine 5 

  • Team Size: 11

  • Published: Itch

  

What I did

  • Created core gameplay systems 

  • Made a first-person character for a platformer

  • Documented system functionality

Technical Game Designer

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A work in progress, fast-paced first-person arena shooter.

Project Details

Engine: Unreal Engine 5  

Team Size: 32                           

Duration: Jan 2023 - Jan 2025  

What am I doing

  • Designed and implemented combat AI.

  • Reworked existing systems for easier use

  • Creating player mechanics

  • Working with artists to make VFX for mechanics.

Technical Game Designer

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A vertical slice displaying a portal-esque mechanic.

What I did

  • Iterated on a mechanic over four weeks.

  • Created a teleportation mechanic designed for use in a puzzle game

Project Details

Engine: Unreal Engine 5  

Team Size: Personal Project   

Duration: July 2023 - August 2023     

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